BeuiCheckbox class
A checkbox with an animated check/indeterminate draw — the Flutter port of
beUI's checkbox.
The mark strokes itself on (a CustomPaint path-draw), the box cross-fades
its colour over 200ms, and pressing scales the box (SPRING_PRESS). Supports
an indeterminate (mixed) state with its own bar mark.
Controlled only (matching the source and the AGENTS.md rule): pass
value and handle onChanged; there is no internal state.
Reduced motion makes the mark appear instantly (opacity only — no scale, no path-draw) and drops the press scale, while the box colour transition is kept.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- BeuiCheckbox
Constructors
-
BeuiCheckbox({required bool value, required ValueChanged<
bool> onChanged, bool indeterminate = false, bool enabled = true, String? label, BeuiCheckboxStyle? style, Key? key}) -
Creates a checkbox.
valueandonChangedare required (controlled-only).const
Properties
- enabled → bool
-
Whether the checkbox responds to input. Disabled is dimmed and unfocusable.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- indeterminate → bool
-
Whether to show the indeterminate (mixed) bar instead of a check. Mirrors
the source's separate
indeterminateprop; takes visual precedence over value.final - key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → String?
-
Optional label rendered after the box; tapping it toggles the checkbox.
final
-
onChanged
→ ValueChanged<
bool> -
Called with the toggled value when the user activates the checkbox.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- style → BeuiCheckboxStyle?
-
Optional visual overrides.
final
- value → bool
-
Whether the checkbox is checked.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< BeuiCheckbox> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited