BeuiButton class
A spring-pressed button — the Flutter port of beUI's base Button.
Presses scale down (SPRING_PRESS); on hover-capable pointers it lifts to 1.02. With ripple on, a Material-style ripple spawns from the press point. Four BeuiButtonVariants × four BeuiButtonSizes.
onPressed: null disables the button (dimmed, no input) — the Flutter idiom.
Reduced motion drops the hover/press scale and suppresses the ripple.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- BeuiButton
Constructors
- BeuiButton({required Widget child, VoidCallback? onPressed, BeuiButtonVariant variant = BeuiButtonVariant.primary, BeuiButtonSize size = BeuiButtonSize.md, double pressScale = 0.93, bool enableHoverScale = true, bool ripple = false, FocusNode? focusNode, BorderRadius? borderRadius, Key? key})
-
Creates a button.
const
Properties
- borderRadius → BorderRadius?
-
Corner radius override — the port of passing
rounded-*inclassName.final - child → Widget
-
Button content (usually a Text, or an Icon for BeuiButtonSize.icon).
final
- enableHoverScale → bool
-
Lift to 1.02 on hover-capable pointers. Default true.
final
- focusNode → FocusNode?
-
Optional external focus node.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onPressed → VoidCallback?
-
Tap/activation callback. Null disables the button.
final
- pressScale → double
-
Scale applied while pressed. Default 0.93.
final
- ripple → bool
-
Spawn a Material-style ripple from the press point. Off by default.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → BeuiButtonSize
-
Size.
final
- variant → BeuiButtonVariant
-
Visual style.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< BeuiButton> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited