BeuiButton class

A spring-pressed button — the Flutter port of beUI's base Button.

Presses scale down (SPRING_PRESS); on hover-capable pointers it lifts to 1.02. With ripple on, a Material-style ripple spawns from the press point. Four BeuiButtonVariants × four BeuiButtonSizes.

onPressed: null disables the button (dimmed, no input) — the Flutter idiom. Reduced motion drops the hover/press scale and suppresses the ripple.

Inheritance

Constructors

BeuiButton({required Widget child, VoidCallback? onPressed, BeuiButtonVariant variant = BeuiButtonVariant.primary, BeuiButtonSize size = BeuiButtonSize.md, double pressScale = 0.93, bool enableHoverScale = true, bool ripple = false, FocusNode? focusNode, BorderRadius? borderRadius, Key? key})
Creates a button.
const

Properties

borderRadius → BorderRadius?
Corner radius override — the port of passing rounded-* in className.
final
child → Widget
Button content (usually a Text, or an Icon for BeuiButtonSize.icon).
final
enableHoverScale → bool
Lift to 1.02 on hover-capable pointers. Default true.
final
focusNode → FocusNode?
Optional external focus node.
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onPressed → VoidCallback?
Tap/activation callback. Null disables the button.
final
pressScale → double
Scale applied while pressed. Default 0.93.
final
ripple → bool
Spawn a Material-style ripple from the press point. Off by default.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
size → BeuiButtonSize
Size.
final
variant → BeuiButtonVariant
Visual style.
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<BeuiButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited