BasicPasswordField class final

Inheritance
Annotations

Constructors

BasicPasswordField({TextEditingController? controller, Key? key, String? labelText, String? hintText, String? helperText, bool enable = true, bool autofocus = false, bool readOnly = false, bool canRequestFocus = true, Iterable<String>? autofillHints, TextInputType? textInputType, TextInputAction? textInputAction, BorderRadius borderRadius = const BorderRadius.all(Radius.circular(6)), EdgeInsetsGeometry contentPadding = const EdgeInsets.symmetric(vertical: 10, horizontal: 16), TapRegionCallback? onTapOutside, FormFieldValidator<String>? validator, ValueSetter<String>? onChanged, VoidCallback? onTap, FocusNode? focusNode, AutovalidateMode? autovalidateMode, List<TextInputFormatter>? inputFormatters, Widget? prefixIcon})
const

Properties

autofillHints → Iterable<String>?
final
autofocus → bool
final
autovalidateMode → AutovalidateMode?
final
borderRadius → BorderRadius
final
canRequestFocus → bool
final
contentPadding → EdgeInsetsGeometry
final
controller → TextEditingController?
final
enable → bool
final
focusNode → FocusNode?
final
hashCode → int
The hash code for this object.
no setterinherited
helperText → String?
final
hintText → String?
final
inputFormatters → List<TextInputFormatter>?
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
labelText → String?
final
onChanged → ValueSetter<String>?
final
onTap → VoidCallback?
final
onTapOutside → TapRegionCallback?
final
prefixIcon → Widget?
final
readOnly → bool
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
textInputAction → TextInputAction?
final
textInputType → TextInputType?
final
validator → FormFieldValidator<String>?
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<BasicPasswordField>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited