BanubaSdkManager class

An entry point to Banuba SDK


BanubaSdkManager({BinaryMessenger? binaryMessenger})
Constructor for BanubaSdkManager. The binaryMessenger named argument is available for dependency injection. If it is left null, the default BinaryMessenger will be used which routes to the host platform.


hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited


attachWidget(int arg_banubaId) Future<void>
Creates and attaches render processing to a specific view
closeCamera() Future<void>
Closes Camera
deinitialize() Future<void>
Releases common Banuba SDK resources.
discardEditingImage() Future<void>
Discard editing image mode
enableFlashlight(bool arg_enabled) Future<void>
Enables flashlight. Available only for back camera facing.
endEditingImage(String arg_destImageFilePath) Future<void>
Ending editing image and save result to destination file
evalJs(String arg_script) Future<void>
Used for passing specific expressions to interact with an effect.
initialize(List<String?> arg_resourcePath, String arg_clientTokenString, SeverityLevel arg_logLevel) Future<void>
Intialize common banuba SDK resources. This must be called before any other call. Counterpart deinitialize exists.
loadEffect(String arg_path, bool arg_synchronously) Future<void>
Loads effect. Invoke this method after startPlayer
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
openCamera() Future<void>
Opens Camera
processImage(String arg_sourceFilePath, String arg_destFilePath) Future<void>
Processes image with applied effect
setCameraFacing(bool arg_front) Future<void>
Sets camera facing: front, back
setZoom(double arg_zoom) Future<void>
Sets camera zoom level
startEditingImage(String arg_sourceImageFilePath) Future<void>
Starts image editing mode
startPlayer() Future<void>
Starts render processing. Next, use loadEffect for applying effects
startVideoRecording(String arg_filePath, bool arg_captureAudio, int arg_width, int arg_height) Future<void>
Start video recording
stopPlayer() Future<void>
Stops render processing. Effects will not be applied.
stopVideoRecording() Future<void>
Stops video recording
takePhoto(String arg_filePath, int arg_width, int arg_height) Future<void>
Takes photo from camera
toString() String
A string representation of this object.
unloadEffect() Future<void>
Unloads effect. Invoke this method after startPlayer


operator ==(Object other) bool
The equality operator.


codec → const MessageCodec<Object?>