BanubaSdkManager class

An entry point to Banuba SDK

Constructors

BanubaSdkManager.new({BinaryMessenger? binaryMessenger, String messageChannelSuffix = ''})
Constructor for BanubaSdkManager. The binaryMessenger named argument is available for dependency injection. If it is left null, the default BinaryMessenger will be used which routes to the host platform.

Properties

hashCode int
The hash code for this object.
no setterinherited
pigeonVar_binaryMessenger BinaryMessenger?
final
pigeonVar_messageChannelSuffix String
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

attachWidget(int banubaId) Future<void>
Creates and attaches render processing to a specific view
closeCamera() Future<void>
Closes Camera
deinitialize() Future<void>
Releases common Banuba SDK resources.
discardEditingImage() Future<void>
Discard editing image mode
enableFlashlight(bool enabled) Future<void>
Enables flashlight. Available only for back camera facing.
endEditingImage(String destImageFilePath) Future<void>
Ending editing image and save result to destination file
evalJs(String script) Future<void>
Used for passing specific expressions to interact with an effect.
initialize(List<String> resourcePath, String clientTokenString, SeverityLevel logLevel) Future<void>
Intialize common banuba SDK resources. This must be called before any other call. Counterpart deinitialize exists.
loadEffect(String path, bool synchronously) Future<void>
Loads effect. Invoke this method after startPlayer
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
openCamera() Future<void>
Opens Camera
pauseVideoRecording() Future<void>
Pause screen recording. @see resumeVideoRecoding, startVideoRecording
processImage(String sourceFilePath, String destFilePath) Future<void>
Processes image with applied effect
reloadConfig(String script) Future<void>
Used for passing specific expressions to interact with an effect. @see https://docs.banuba.com/far-sdk/effects/prefabs/overview
resumeVideoRecording() Future<void>
Resume screen recording after it was paused. @see pauseVideoRecording, startVideoRecording
setCameraFacing(bool front) Future<void>
Sets camera facing: front, back
setZoom(double zoom) Future<void>
Sets camera zoom level
startEditingImage(String sourceImageFilePath) Future<void>
Starts image editing mode
startPlayer() Future<void>
Starts render processing. Next, use loadEffect for applying effects
startVideoRecording(String filePath, bool captureAudio, int width, int height, [bool frontCameraMirror = true]) Future<void>
Start video recording @param frontCameraMirror is optional, applies for iOS only.
stopPlayer() Future<void>
Stops render processing. Effects will not be applied.
stopVideoRecording() Future<void>
Stops video recording
takePhoto(String filePath, int width, int height) Future<void>
Takes photo from camera
toString() String
A string representation of this object.
inherited
unloadEffect() Future<void>
Unloads effect. Invoke this method after startPlayer

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

pigeonChannelCodec → const MessageCodec<Object?>