CrossPlatformSingleActivator class

A cross-platform SingleActivator.

You only need to use this class if you want a shortcut which uses the control key on Windows, or the command key on Mac OS.

For example: CTRL/CMD+O for open, CTRL/CMD+S for save.

Inheritance

Constructors

CrossPlatformSingleActivator(LogicalKeyboardKey trigger, {bool shift = false, bool alt = false, LockState numLock = LockState.ignored, bool includeRepeats = true})
Create an instance.

Properties

alt bool
Whether either (or both) alt keys should be held for trigger to activate the shortcut.
finalinherited
control bool
Whether either (or both) control keys should be held for trigger to activate the shortcut.
finalinherited
hashCode int
The hash code for this object.
no setterinherited
includeRepeats bool
Whether this activator accepts repeat events of the trigger key.
finalinherited
meta bool
Whether either (or both) meta keys should be held for trigger to activate the shortcut.
finalinherited
numLock LockState
Whether the NumLock key state should be checked for trigger to activate the shortcut.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shift bool
Whether either (or both) shift keys should be held for trigger to activate the shortcut.
finalinherited
trigger LogicalKeyboardKey
The non-modifier key of the shortcut that is pressed after all modifiers to activate the shortcut.
finalinherited
triggers Iterable<LogicalKeyboardKey>
An optional property to provide all the keys that might be the final event to trigger this shortcut.
no setterinherited

Methods

accepts(KeyEvent event, HardwareKeyboard state) bool
Whether the triggering event and the keyboard state at the time of the event meet required conditions, providing that the event is a triggering event.
inherited
debugDescribeKeys() String
Returns a short and readable description of the key combination.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
serializeForMenu() ShortcutSerialization
Implement this in a ShortcutActivator subclass to allow it to be serialized for use in a PlatformMenuBar.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited