StandardMaterial class

class StandardMaterial

Inheritance
Annotations
  • @JS.new()

Constructors

StandardMaterial(String name, Scene scene)

Properties

allowShaderHotSwapping ↔ bool
getter/setter pairinherited
alpha ↔ num
getter/setter pairinherited
alphaCutOff ↔ num
getter/setter pair
alphaMode ↔ num
getter/setter pairinherited
ambientColor ↔ Color3
getter/setter pair
ambientTexture ↔ BaseTexture
getter/setter pair
AmbientTextureEnabled ↔ bool
getter/setter pair
animations ↔ List<Animation>
getter/setter pairinherited
backFaceCulling ↔ bool
getter/setter pairinherited
bumpTexture ↔ BaseTexture
getter/setter pair
BumpTextureEnabled ↔ bool
getter/setter pair
cameraColorCurves ↔ ColorCurves
getter/setter pair
cameraColorCurvesEnabled ↔ bool
getter/setter pair
cameraColorGradingEnabled ↔ bool
getter/setter pair
cameraColorGradingTexture ↔ BaseTexture
getter/setter pair
cameraContrast ↔ num
getter/setter pair
cameraExposure ↔ num
getter/setter pair
cameraToneMappingEnabled ↔ bool
getter/setter pair
canRenderToMRT → bool
no setteroverride
checkReadyOnEveryCall ↔ bool
getter/setter pairinherited
checkReadyOnlyOnce ↔ bool
getter/setter pairinherited
ColorGradingTextureEnabled ↔ bool
getter/setter pair
customShaderNameResolve ↔ String Function(String shaderName, List<String> uniforms, List<String> uniformBuffers, List<String> samplers, dynamic defines, List<String> attributes, ICustomShaderNameResolveOptions options)
getter/setter pairinherited
depthFunction ↔ num
getter/setter pairinherited
detailMap → DetailMapConfiguration
no setter
DetailTextureEnabled ↔ bool
getter/setter pair
diffuseColor ↔ Color3
getter/setter pair
diffuseFresnelParameters ↔ FresnelParameters
getter/setter pair
diffuseTexture ↔ BaseTexture
getter/setter pair
DiffuseTextureEnabled ↔ bool
getter/setter pair
disableColorWrite ↔ bool
getter/setter pairinherited
disableDepthWrite ↔ bool
getter/setter pairinherited
disableLighting ↔ bool
getter/setter pair
doNotSerialize ↔ bool
getter/setter pairinherited
emissiveColor ↔ Color3
getter/setter pair
emissiveFresnelParameters ↔ FresnelParameters
getter/setter pair
emissiveTexture ↔ BaseTexture
getter/setter pair
EmissiveTextureEnabled ↔ bool
getter/setter pair
fillMode ↔ num
getter/setter pairinherited
fogEnabled ↔ bool
getter/setter pairinherited
forceDepthWrite ↔ bool
getter/setter pairinherited
FresnelEnabled ↔ bool
getter/setter pair
getRenderTargetTextures ↔ SmartArray<RenderTargetTexture> Function()
getter/setter pairinherited
hashCode → int
The hash code for this object.
no setterinherited
hasRenderTargetTextures → bool
no setteroverride
id ↔ String
getter/setter pairinherited
imageProcessingConfiguration ↔ ImageProcessingConfiguration
getter/setter pair
indexOfRefraction ↔ num
getter/setter pair
invertNormalMapX ↔ bool
getter/setter pair
invertNormalMapY ↔ bool
getter/setter pair
invertRefractionY ↔ bool
getter/setter pair
isFrozen → bool
no setterinherited
lightmapTexture ↔ BaseTexture
getter/setter pair
LightmapTextureEnabled ↔ bool
getter/setter pair
linkEmissiveWithDiffuse ↔ bool
getter/setter pair
maxSimultaneousLights ↔ num
getter/setter pair
metadata ↔ dynamic
getter/setter pairinherited
name ↔ String
getter/setter pairinherited
needDepthPrePass ↔ bool
getter/setter pairinherited
onBind ← void Function(AbstractMesh mesh)
no getterinherited
onBindObservable → Observable<AbstractMesh>
no setterinherited
onCompiled ↔ void Function(Effect effect)
getter/setter pairinherited
onDispose ← void Function()
no getterinherited
onDisposeObservable ↔ Observable<Material>
getter/setter pairinherited
onError ↔ void Function(Effect effect, String errors)
getter/setter pairinherited
onUnBindObservable → Observable<Material>
no setterinherited
opacityFresnelParameters ↔ FresnelParameters
getter/setter pair
opacityTexture ↔ BaseTexture
getter/setter pair
OpacityTextureEnabled ↔ bool
getter/setter pair
parallaxScaleBias ↔ num
getter/setter pair
pointsCloud ↔ bool
getter/setter pairinherited
pointSize ↔ num
getter/setter pairinherited
prePassConfiguration → PrePassConfiguration
no setter
reflectionFresnelParameters ↔ FresnelParameters
getter/setter pair
reflectionTexture ↔ BaseTexture
getter/setter pair
ReflectionTextureEnabled ↔ bool
getter/setter pair
refractionFresnelParameters ↔ FresnelParameters
getter/setter pair
refractionTexture ↔ BaseTexture
getter/setter pair
RefractionTextureEnabled ↔ bool
getter/setter pair
releaseVertexArrayObject ↔ dynamic
getter/setter pairinherited
reservedDataStore ↔ dynamic
getter/setter pairinherited
roughness ↔ num
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
separateCullingPass ↔ bool
getter/setter pairinherited
shadowDepthWrapper ↔ ShadowDepthWrapper
getter/setter pairinherited
sideOrientation ↔ num
getter/setter pairinherited
specularColor ↔ Color3
getter/setter pair
specularPower ↔ num
getter/setter pair
specularTexture ↔ BaseTexture
getter/setter pair
SpecularTextureEnabled ↔ bool
getter/setter pair
state ↔ String
getter/setter pairinherited
transparencyMode ↔ num
getter/setter pairinherited
twoSidedLighting ↔ bool
getter/setter pair
uniqueId ↔ num
getter/setter pairinherited
useAlphaFromDiffuseTexture ↔ bool
getter/setter pair
useEmissiveAsIllumination ↔ bool
getter/setter pair
useGlossinessFromSpecularMapAlpha ↔ bool
getter/setter pair
useLightmapAsShadowmap ↔ bool
getter/setter pair
useLogarithmicDepth ↔ bool
getter/setter pair
useObjectSpaceNormalMap ↔ bool
getter/setter pair
useParallax ↔ bool
getter/setter pair
useParallaxOcclusion ↔ bool
getter/setter pair
useReflectionFresnelFromSpecular ↔ bool
getter/setter pair
useReflectionOverAlpha ↔ bool
getter/setter pair
useSpecularOverAlpha ↔ bool
getter/setter pair
wireframe ↔ bool
getter/setter pairinherited
zOffset ↔ num
getter/setter pairinherited

Methods

bind(Matrix world, [Mesh mesh]) → void
inherited
bindForSubMesh(Matrix world, Mesh mesh, SubMesh subMesh) → void
override
bindOnlyNormalMatrix(Matrix normalMatrix) → void
inherited
bindOnlyWorldMatrix(Matrix world) → void
inherited
bindView(Effect effect) → void
inherited
bindViewProjection(Effect effect) → void
inherited
buildUniformLayout() → void
clone(String name) → StandardMaterial
override
dispose([bool forceDisposeEffect, bool forceDisposeTextures, bool notBoundToMesh]) → void
override
freeze() → void
inherited
getActiveTextures() → List<BaseTexture>
override
getAlphaTestTexture() → BaseTexture
override
getAnimatables() → List<IAnimatable>
getBindedMeshes() → List<AbstractMesh>
inherited
getClassName() → String
override
getEffect() → Effect
inherited
getScene() → Scene
inherited
hasTexture(BaseTexture texture) → bool
override
isReady([AbstractMesh mesh, bool useInstances]) → bool
inherited
isReadyForSubMesh(AbstractMesh mesh, SubMesh subMesh, [bool useInstances]) → bool
override
markAsDirty(num flag) → void
inherited
markDirty() → void
inherited
needAlphaBlending() → bool
override
needAlphaBlendingForMesh(AbstractMesh mesh) → bool
inherited
needAlphaTesting() → bool
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
serialize() → dynamic
override
setPrePassRenderer(PrePassRenderer prePassRenderer) → bool
inherited
toString([bool fullDetails]) → String
A string representation of this object.
inherited
unbind() → void
override
unfreeze() → void
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Methods

Parse(dynamic parsedMaterial, Scene scene, String rootUrl) → StandardMaterial
override