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babylon_dart.dart
PBRSpecularGlossinessMaterial
clone method
clone method
dark_mode
light_mode
clone
method
PBRSpecularGlossinessMaterial
clone
(
String
name
)
override
Implementation
external
PBRSpecularGlossinessMaterial clone(
String
name);
babylon_dart package
documentation
babylon_dart
PBRSpecularGlossinessMaterial
clone method
PBRSpecularGlossinessMaterial class
Constructors
PBRSpecularGlossinessMaterial
Properties
allowShaderHotSwapping
alpha
alphaCutOff
alphaMode
animations
anisotropy
backFaceCulling
brdf
canRenderToMRT
checkReadyOnEveryCall
checkReadyOnlyOnce
clearCoat
customShaderNameResolve
debugFactor
debugLimit
debugMode
depthFunction
detailMap
diffuseColor
diffuseTexture
disableColorWrite
disableDepthWrite
disableLighting
doNotSerialize
doubleSided
emissiveColor
emissiveTexture
environmentTexture
fillMode
fogEnabled
forceDepthWrite
getRenderTargetTextures
glossiness
hashCode
hasRenderTargetTextures
id
invertNormalMapX
invertNormalMapY
isFrozen
lightmapTexture
maxSimultaneousLights
metadata
name
needDepthPrePass
normalTexture
occlusionStrength
occlusionTexture
onBind
onBindObservable
onCompiled
onDispose
onDisposeObservable
onError
onUnBindObservable
pointsCloud
pointSize
prePassConfiguration
realTimeFiltering
realTimeFilteringQuality
releaseVertexArrayObject
reservedDataStore
runtimeType
separateCullingPass
shadowDepthWrapper
sheen
sideOrientation
specularColor
specularGlossinessTexture
state
subSurface
transparencyMode
uniqueId
useLightmapAsShadowmap
useLogarithmicDepth
wireframe
zOffset
Methods
bind
bindForSubMesh
bindOnlyNormalMatrix
bindOnlyWorldMatrix
bindView
bindViewProjection
buildUniformLayout
clone
dispose
forceCompilation
freeze
getActiveTextures
getAlphaTestTexture
getAnimatables
getBindedMeshes
getClassName
getEffect
getScene
hasTexture
isMetallicWorkflow
isReady
isReadyForSubMesh
markAsDirty
markDirty
needAlphaBlending
needAlphaBlendingForMesh
needAlphaTesting
noSuchMethod
serialize
setPrePassRenderer
toString
unbind
unfreeze
Operators
operator ==
Static methods
Parse