PBRSheenConfiguration class
class PBRSheenConfiguration
- Annotations
- 
    - @JS.new()
 
Constructors
- PBRSheenConfiguration(void markAllSubMeshesAsTexturesDirty())
Properties
- albedoScaling ↔ bool
- 
  
  getter/setter pair
- color ↔ Color3
- 
  
  getter/setter pair
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- intensity ↔ num
- 
  
  getter/setter pair
- isEnabled ↔ bool
- 
  
  getter/setter pair
- linkSheenWithAlbedo ↔ bool
- 
  
  getter/setter pair
- roughness ↔ num
- 
  
  getter/setter pair
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- texture ↔ BaseTexture
- 
  
  getter/setter pair
- textureRoughness ↔ BaseTexture
- 
  
  getter/setter pair
- useRoughnessFromMainTexture ↔ bool
- 
  
  getter/setter pair
Methods
- 
  bindForSubMesh(UniformBuffer uniformBuffer, Scene scene, bool isFrozen, [SubMesh subMesh]) → void 
- 
  copyTo(PBRSheenConfiguration sheenConfiguration) → void 
- 
  dispose([bool forceDisposeTextures]) → void 
- 
  getActiveTextures(List< BaseTexture> activeTextures) → void
- 
  getAnimatables(List< IAnimatable> animatables) → void
- 
  getClassName() → String 
- 
  hasTexture(BaseTexture texture) → bool 
- 
  isReadyForSubMesh(IMaterialSheenDefines defines, Scene scene) → bool 
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  parse(dynamic source, Scene scene, String rootUrl) → void 
- 
  prepareDefines(IMaterialSheenDefines defines, Scene scene) → void 
- 
  serialize() → dynamic 
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited
Static Methods
- 
  AddFallbacks(IMaterialSheenDefines defines, EffectFallbacks fallbacks, num currentRank) → num 
- 
  AddSamplers(List< String> samplers) → void
- 
  AddUniforms(List< String> uniforms) → void
- 
  PrepareUniformBuffer(UniformBuffer uniformBuffer) → void