customRenderFunction property
void Function(SmartArray<SubMesh> opaqueSubMeshes, SmartArray<SubMesh> alphaTestSubMeshes, SmartArray<SubMesh> transparentSubMeshes, SmartArray<SubMesh> depthOnlySubMeshes, void beforeTransparents())
get
customRenderFunction
Implementation
external void Function(SmartArray<SubMesh> opaqueSubMeshes, SmartArray<SubMesh> alphaTestSubMeshes, SmartArray<SubMesh> transparentSubMeshes, SmartArray<SubMesh> depthOnlySubMeshes, void Function() beforeTransparents) get customRenderFunction;
set
customRenderFunction
(void customRenderFunction(SmartArray<SubMesh> opaqueSubMeshes, SmartArray<SubMesh> alphaTestSubMeshes, SmartArray<SubMesh> transparentSubMeshes, SmartArray<SubMesh> depthOnlySubMeshes, void beforeTransparents()))
Implementation
external set customRenderFunction(void Function(SmartArray<SubMesh> opaqueSubMeshes, SmartArray<SubMesh> alphaTestSubMeshes, SmartArray<SubMesh> transparentSubMeshes, SmartArray<SubMesh> depthOnlySubMeshes, void Function() beforeTransparents) customRenderFunction);