customRenderFunction property

void Function(SmartArray<SubMesh> opaqueSubMeshes, SmartArray<SubMesh> alphaTestSubMeshes, SmartArray<SubMesh> transparentSubMeshes, SmartArray<SubMesh> depthOnlySubMeshes, void beforeTransparents()) get customRenderFunction

Implementation

external void Function(SmartArray<SubMesh> opaqueSubMeshes, SmartArray<SubMesh> alphaTestSubMeshes, SmartArray<SubMesh> transparentSubMeshes, SmartArray<SubMesh> depthOnlySubMeshes, void Function() beforeTransparents) get customRenderFunction;
set customRenderFunction (void customRenderFunction(SmartArray<SubMesh> opaqueSubMeshes, SmartArray<SubMesh> alphaTestSubMeshes, SmartArray<SubMesh> transparentSubMeshes, SmartArray<SubMesh> depthOnlySubMeshes, void beforeTransparents()))

Implementation

external set customRenderFunction(void Function(SmartArray<SubMesh> opaqueSubMeshes, SmartArray<SubMesh> alphaTestSubMeshes, SmartArray<SubMesh> transparentSubMeshes, SmartArray<SubMesh> depthOnlySubMeshes, void Function() beforeTransparents) customRenderFunction);