Animatable class
class Animatable
- Annotations
-
- @JS()
Constructors
Properties
- animationStarted ↔ bool
-
getter/setter pair
- disposeOnEnd ↔ bool
-
getter/setter pair
- fromFrame ↔ num
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- isAdditive ↔ bool
-
getter/setter pair
- loopAnimation ↔ bool
-
getter/setter pair
- masterFrame → num
-
no setter
- onAnimationEnd ↔ dynamic
-
getter/setter pair
-
onAnimationEndObservable
↔ Observable<
Animatable> -
getter/setter pair
- onAnimationLoop ↔ dynamic
-
getter/setter pair
-
onAnimationLoopObservable
↔ Observable<
Animatable> -
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- speedRatio ↔ num
-
getter/setter pair
- syncRoot → Animatable
-
no setter
- target ↔ dynamic
-
getter/setter pair
- toFrame ↔ num
-
getter/setter pair
- weight ↔ num
-
getter/setter pair
Methods
-
appendAnimations(
dynamic target, List< Animation> animations) → void -
disableBlending(
) → void -
enableBlending(
num blendingSpeed) → void -
getAnimationByTargetProperty(
String property) → Animation -
getAnimations(
) → List< RuntimeAnimation> -
getRuntimeAnimationByTargetProperty(
String property) → RuntimeAnimation -
goToFrame(
num frame) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pause(
) → void -
reset(
) → void -
restart(
) → void -
stop(
[String animationName, bool targetMask(dynamic target)]) → void -
syncWith(
Animatable root) → Animatable -
toString(
) → String -
A string representation of this object.
inherited
-
waitAsync(
) → Promise< Animatable>
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited