unBindMultiColorAttachmentFramebuffer method

void unBindMultiColorAttachmentFramebuffer(
  1. List<InternalTexture> textures,
  2. bool disableGenerateMipMaps, [
  3. void onBeforeUnbind()
])

Implementation

external void unBindMultiColorAttachmentFramebuffer(List<InternalTexture> textures, bool disableGenerateMipMaps, [void Function() onBeforeUnbind]);