BoundingBox class
class BoundingBox
- Implemented types
- Annotations
-
- @JS()
Constructors
- BoundingBox(Vector3 min, Vector3 max, [Matrix worldMatrix])
Properties
- center → Vector3
-
no setter
- centerWorld → Vector3
-
no setter
-
directions
→ List<
Vector3> -
no setter
- extendSize → Vector3
-
no setter
- extendSizeWorld → Vector3
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- maximum → Vector3
-
no setter
- maximumWorld → Vector3
-
no setter
- minimum → Vector3
-
no setter
- minimumWorld → Vector3
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
vectors
→ List<
Vector3> -
no setter
-
vectorsWorld
→ List<
Vector3> -
no setter
Methods
-
getWorldMatrix(
) → Matrix -
intersectsMinMax(
Vector3 min, Vector3 max) → bool -
intersectsPoint(
Vector3 point) → bool -
intersectsSphere(
BoundingSphere sphere) → bool -
isCompletelyInFrustum(
List< Plane> frustumPlanes) → bool -
override
-
isInFrustum(
List< Plane> frustumPlanes) → bool -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reConstruct(
Vector3 min, Vector3 max, [Matrix worldMatrix]) → void -
scale(
num factor) → BoundingBox -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- TmpVector3 → dynamic
-
no setter
Static Methods
-
Intersects(
BoundingBox box0, BoundingBox box1) → bool -
IntersectsSphere(
Vector3 minPoint, Vector3 maxPoint, Vector3 sphereCenter, num sphereRadius) → bool -
IsCompletelyInFrustum(
List< Vector3> boundingVectors, List<Plane> frustumPlanes) → bool -
IsInFrustum(
List< Vector3> boundingVectors, List<Plane> frustumPlanes) → bool