RealtimeConnectionState enum

Represents the current lifecycle state of a RealtimeClient connection.

Inheritance
Available extensions

Values

disconnected → const RealtimeConnectionState

No active connection to the server.

connecting → const RealtimeConnectionState

In the process of opening the socket and completing protocol handshakes.

connected → const RealtimeConnectionState

Connection established and ready to send and receive messages.

reconnecting → const RealtimeConnectionState

Temporarily disconnected; attempting to reconnect according to the reconnection policy.

disconnecting → const RealtimeConnectionState

Gracefully terminating the active connection.

Properties

hashCode → int
The hash code for this object.
no setterinherited
index → int
A numeric identifier for the enumerated value.
no setterinherited
isConnected → bool
Whether the client is currently connected and able to communicate.
no setter
isConnecting → bool
Whether the client is currently in an initial connection attempt.
no setter
isDisconnected → bool
Whether the client is fully disconnected.
no setter
isDisconnecting → bool
Whether the client is in the middle of a graceful disconnect.
no setter
isPending → bool
Whether the client is either connecting or reconnecting.
no setter
isReconnecting → bool
Whether the client is currently attempting to reconnect after a connection drop.
no setter
name → String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

values → const List<RealtimeConnectionState>
A constant List of the values in this enum, in order of their declaration.