InputPreference enum

Input preference when deciding which input to make active when a previously failed input has recovered. If "EQUAL_INPUT_PREFERENCE", then the active input will stay active as long as it is healthy. If "PRIMARY_INPUT_PREFERRED", then always switch back to the primary input when it is healthy.

Inheritance

Constructors

InputPreference()
const

Values

equalInputPreference → const InputPreference
primaryInputPreferred → const InputPreference

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<InputPreference>
A constant List of the values in this enum, in order of their declaration.