Predicate class
Defines the predicate of the trigger, which determines when it fires.
Constructors
Properties
-
conditions
→ List<
Condition> ? -
A list of the conditions that determine when the trigger will fire.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- logical → Logical?
-
An optional field if only one condition is listed. If multiple conditions
are listed, then this field is required.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited