Condition class
Defines a condition under which a trigger fires.
Constructors
- Condition({CrawlState? crawlState, String? crawlerName, String? jobName, LogicalOperator? logicalOperator, JobRunState? state})
- 
          Condition.fromJson(Map<String, dynamic> json)
- 
          
            factory
Properties
- crawlerName → String?
- 
  The name of the crawler to which this condition applies.
  final
- crawlState → CrawlState?
- 
  The state of the crawler to which this condition applies.
  final
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- jobName → String?
- 
  The name of the job whose JobRunsthis condition applies to, and on which this trigger waits.final
- logicalOperator → LogicalOperator?
- 
  A logical operator.
  final
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- state → JobRunState?
- 
  The condition state. Currently, the only job states that a trigger can
listen for are SUCCEEDED,STOPPED,FAILED, andTIMEOUT. The only crawler states that a trigger can listen for areSUCCEEDED,FAILED, andCANCELLED.final
Methods
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toJson() → Map< String, dynamic> 
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited