GameServerGroup constructor

GameServerGroup({
  1. String? autoScalingGroupArn,
  2. BalancingStrategy? balancingStrategy,
  3. DateTime? creationTime,
  4. String? gameServerGroupArn,
  5. String? gameServerGroupName,
  6. GameServerProtectionPolicy? gameServerProtectionPolicy,
  7. List<InstanceDefinition>? instanceDefinitions,
  8. DateTime? lastUpdatedTime,
  9. String? roleArn,
  10. GameServerGroupStatus? status,
  11. String? statusReason,
  12. List<GameServerGroupAction>? suspendedActions,
})

Implementation

GameServerGroup({
  this.autoScalingGroupArn,
  this.balancingStrategy,
  this.creationTime,
  this.gameServerGroupArn,
  this.gameServerGroupName,
  this.gameServerProtectionPolicy,
  this.instanceDefinitions,
  this.lastUpdatedTime,
  this.roleArn,
  this.status,
  this.statusReason,
  this.suspendedActions,
});