GameServerGroup constructor
GameServerGroup({
- String? autoScalingGroupArn,
- BalancingStrategy? balancingStrategy,
- DateTime? creationTime,
- String? gameServerGroupArn,
- String? gameServerGroupName,
- GameServerProtectionPolicy? gameServerProtectionPolicy,
- List<
InstanceDefinition> ? instanceDefinitions, - DateTime? lastUpdatedTime,
- String? roleArn,
- GameServerGroupStatus? status,
- String? statusReason,
- List<
GameServerGroupAction> ? suspendedActions,
Implementation
GameServerGroup({
this.autoScalingGroupArn,
this.balancingStrategy,
this.creationTime,
this.gameServerGroupArn,
this.gameServerGroupName,
this.gameServerProtectionPolicy,
this.instanceDefinitions,
this.lastUpdatedTime,
this.roleArn,
this.status,
this.statusReason,
this.suspendedActions,
});