GameServer constructor

GameServer({
  1. GameServerClaimStatus? claimStatus,
  2. String? connectionInfo,
  3. String? gameServerData,
  4. String? gameServerGroupArn,
  5. String? gameServerGroupName,
  6. String? gameServerId,
  7. String? instanceId,
  8. DateTime? lastClaimTime,
  9. DateTime? lastHealthCheckTime,
  10. DateTime? registrationTime,
  11. GameServerUtilizationStatus? utilizationStatus,
})

Implementation

GameServer({
  this.claimStatus,
  this.connectionInfo,
  this.gameServerData,
  this.gameServerGroupArn,
  this.gameServerGroupName,
  this.gameServerId,
  this.instanceId,
  this.lastClaimTime,
  this.lastHealthCheckTime,
  this.registrationTime,
  this.utilizationStatus,
});