GameServer constructor
GameServer({
- GameServerClaimStatus? claimStatus,
- String? connectionInfo,
- String? gameServerData,
- String? gameServerGroupArn,
- String? gameServerGroupName,
- String? gameServerId,
- String? instanceId,
- DateTime? lastClaimTime,
- DateTime? lastHealthCheckTime,
- DateTime? registrationTime,
- GameServerUtilizationStatus? utilizationStatus,
Implementation
GameServer({
this.claimStatus,
this.connectionInfo,
this.gameServerData,
this.gameServerGroupArn,
this.gameServerGroupName,
this.gameServerId,
this.instanceId,
this.lastClaimTime,
this.lastHealthCheckTime,
this.registrationTime,
this.utilizationStatus,
});