FleetUtilization constructor

FleetUtilization({
  1. int? activeGameSessionCount,
  2. int? activeServerProcessCount,
  3. int? currentPlayerSessionCount,
  4. String? fleetId,
  5. int? maximumPlayerSessionCount,
})

Implementation

FleetUtilization({
  this.activeGameSessionCount,
  this.activeServerProcessCount,
  this.currentPlayerSessionCount,
  this.fleetId,
  this.maximumPlayerSessionCount,
});