FleetAttributes class

Constructors

FleetAttributes({String? buildArn, String? buildId, CertificateConfiguration? certificateConfiguration, DateTime? creationTime, String? description, String? fleetArn, String? fleetId, FleetType? fleetType, String? instanceRoleArn, EC2InstanceType? instanceType, List<String>? logPaths, List<String>? metricGroups, String? name, ProtectionPolicy? newGameSessionProtectionPolicy, OperatingSystem? operatingSystem, ResourceCreationLimitPolicy? resourceCreationLimitPolicy, String? scriptArn, String? scriptId, String? serverLaunchParameters, String? serverLaunchPath, FleetStatus? status, List<FleetAction>? stoppedActions, DateTime? terminationTime})
FleetAttributes.fromJson(Map<String, dynamic> json)
factory

Properties

buildArn String?
The Amazon Resource Name (ARN) associated with the GameLift build resource that is deployed on instances in this fleet. In a GameLift build ARN, the resource ID matches the BuildId value.
final
buildId String?
A unique identifier for a build.
final
certificateConfiguration CertificateConfiguration?
Indicates whether a TLS/SSL certificate was generated for the fleet.
final
creationTime DateTime?
Time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").
final
description String?
Human-readable description of the fleet.
final
fleetArn String?
The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. In a GameLift fleet ARN, the resource ID matches the FleetId value.
final
fleetId String?
A unique identifier for a fleet.
final
fleetType FleetType?
Indicates whether the fleet uses on-demand or spot instances. A spot instance in use may be interrupted with a two-minute notification.
final
hashCode int
The hash code for this object.
no setterinherited
instanceRoleArn String?
A unique identifier for an AWS IAM role that manages access to your AWS services.
final
instanceType EC2InstanceType?
EC2 instance type indicating the computing resources of each instance in the fleet, including CPU, memory, storage, and networking capacity. See Amazon EC2 Instance Types for detailed descriptions.
final
logPaths List<String>?
Location of default log files. When a server process is shut down, Amazon GameLift captures and stores any log files in this location. These logs are in addition to game session logs; see more on game session logs in the Amazon GameLift Developer Guide. If no default log path for a fleet is specified, Amazon GameLift automatically uploads logs that are stored on each instance at C:\game\logs (for Windows) or /local/game/logs (for Linux). Use the Amazon GameLift console to access stored logs.
final
metricGroups List<String>?
Names of metric groups that this fleet is included in. In Amazon CloudWatch, you can view metrics for an individual fleet or aggregated metrics for fleets that are in a fleet metric group. A fleet can be included in only one metric group at a time.
final
name String?
A descriptive label that is associated with a fleet. Fleet names do not need to be unique.
final
newGameSessionProtectionPolicy ProtectionPolicy?
The type of game session protection to set for all new instances started in the fleet.
final
operatingSystem OperatingSystem?
Operating system of the fleet's computing resources. A fleet's operating system depends on the OS specified for the build that is deployed on this fleet.
final
resourceCreationLimitPolicy ResourceCreationLimitPolicy?
Fleet policy to limit the number of game sessions an individual player can create over a span of time.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scriptArn String?
The Amazon Resource Name (ARN) associated with the GameLift script resource that is deployed on instances in this fleet. In a GameLift script ARN, the resource ID matches the ScriptId value.
final
scriptId String?
A unique identifier for a Realtime script.
final
serverLaunchParameters String?
Game server launch parameters specified for fleets created before 2016-08-04 (or AWS SDK v. 0.12.16). Server launch parameters for fleets created after this date are specified in the fleet's RuntimeConfiguration.
final
serverLaunchPath String?
Path to a game server executable in the fleet's build, specified for fleets created before 2016-08-04 (or AWS SDK v. 0.12.16). Server launch paths for fleets created after this date are specified in the fleet's RuntimeConfiguration.
final
status FleetStatus?
Current status of the fleet.
final
stoppedActions List<FleetAction>?
List of fleet activity that have been suspended using StopFleetActions. This includes auto-scaling.
final
terminationTime DateTime?
Time stamp indicating when this data object was terminated. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited