AutoFlex class
A widget that displays its children in a one-dimensional array.
It is similar to Flex, but all children is implicitly flexible. To make a child inflexible, wrap it in Inflexible. Also you can't explicitly specify a flex-factor, it is always a min intrinsic main size of a particular child (though it may change in the future). Children has to flex only if they overflow, otherwise you can space them by using MainAxisSpacing.spaceBetween.
On the cross axis, children stretch to the largest child max intrinsic cross size (subject to the incoming constraints). Other options are not currently implemented.
AutoFlex can snap its children to device pixels to fix blurry appearance that may occur due to fractional flexing (this is mainly useful for the desktop). Snapping is performed in local space and for the main axis only. To enable this feature, specify snapToDevicePixels.
- Inheritance
Constructors
-
AutoFlex({Key? key, required Axis direction, required FlexingBase flexingBase, MainAxisSize mainAxisSize = MainAxisSize.min, MainAxisSpacing mainAxisSpacing = MainAxisSpacing.fill, CrossAxisAlignment crossAxisAlignment = CrossAxisAlignment.stretch, List<
Widget> children = const <Widget>[], bool snapToDevicePixels = false})
Properties
-
children
→ List<
Widget> -
The widgets below this widget in the tree.
finalinherited
- crossAxisAlignment → CrossAxisAlignment
-
final
- direction → Axis
-
final
- flexingBase → FlexingBase
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- mainAxisSize → MainAxisSize
-
final
- mainAxisSpacing → MainAxisSpacing
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- snapToDevicePixels → bool
-
final
Methods
-
createElement(
) → MultiChildRenderObjectElement -
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
-
createRenderObject(
BuildContext context) → RenderObject -
Creates an instance of the RenderObject class that this
RenderObjectWidget represents, using the configuration described by this
RenderObjectWidget.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didUnmountRenderObject(
covariant RenderObject renderObject) → void -
A render object previously associated with this widget has been removed
from the tree. The given RenderObject will be of the same type as
returned by this object's createRenderObject.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
updateRenderObject(
BuildContext context, covariant _RenderAutoFlex renderObject) → void -
Copies the configuration described by this RenderObjectWidget to the
given RenderObject, which will be of the same type as returned by this
object's createRenderObject.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited