setMaxResolution method

bool setMaxResolution(
  1. Size resolution
)

Set the maximum resolution of the player. This method may not work on windows.

Implementation

bool setMaxResolution(Size resolution) {
  if (!disposed &&
      resolution.width >= 0 &&
      resolution.height >= 0 &&
      (resolution.width != maxResolution.value.width ||
          resolution.height != maxResolution.value.height)) {
    maxResolution.value = resolution;
    if (id.value != null) {
      _setMaxResolution();
    }
    return true;
  }
  return false;
}