AutoCompleteTextFieldState<T> class
Constructors
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AutoCompleteTextFieldState(List<T> suggestions, StringCallback? textChanged, StringCallback? textSubmitted, ValueSetter<bool>? onFocusChanged, InputEventCallback<T>? itemSubmitted, AutoCompleteOverlayItemBuilder<T>? itemBuilder, Comparator<T>? itemSorter, Filter<T>? itemFilter, int suggestionsAmount, bool submitOnSuggestionTap, bool clearOnSubmit, int minLength, List<TextInputFormatter>? inputFormatters, TextCapitalization textCapitalization, InputDecoration decoration, TextStyle? style, TextInputType keyboardType, TextInputAction textInputAction, TextEditingController? controller, FocusNode? focusNode)
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Methods
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activate()
→ void
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Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
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addSuggestion(T suggestion)
→ void
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build(BuildContext context)
→ Widget
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Describes the part of the user interface represented by this widget.
override
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clear()
→ void
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deactivate()
→ void
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Called when this object is removed from the tree.
inherited
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debugFillProperties(DiagnosticPropertiesBuilder properties)
→ void
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Add additional properties associated with the node.
inherited
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didChangeDependencies()
→ void
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Called when a dependency of this State object changes.
inherited
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didUpdateWidget(covariant AutoCompleteTextField oldWidget)
→ void
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Called whenever the widget configuration changes.
inherited
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dispose()
→ void
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Called when this object is removed from the tree permanently.
override
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getSuggestions(List<T> suggestions, Comparator<T>? sorter, Filter<T>? filter, int maxAmount, String? query)
→ List<T>
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initState()
→ void
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Called when this object is inserted into the tree.
inherited
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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reassemble()
→ void
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Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
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removeSuggestion(T suggestion)
→ void
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setState(VoidCallback fn)
→ void
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Notify the framework that the internal state of this object has changed.
inherited
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toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style})
→ DiagnosticsNode
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Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
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toString({DiagnosticLevel minLevel = DiagnosticLevel.info})
→ String
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A string representation of this object.
inherited
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toStringShort()
→ String
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A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
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triggerSubmitted({dynamic submittedText})
→ void
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updateDecoration(InputDecoration? decoration, List<TextInputFormatter>? inputFormatters, TextCapitalization? textCapitalization, TextStyle? style, TextInputType? keyboardType, TextInputAction? textInputAction)
→ void
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updateOverlay([String? query])
→ void
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updateSuggestions(List<T> suggestions)
→ void
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