AutoCompleteTextField<T> class

Inheritance
Implementers

Constructors

AutoCompleteTextField({required InputEventCallback<T>? itemSubmitted, required GlobalKey<AutoCompleteTextFieldState<T>> key, required List<T> suggestions, required AutoCompleteOverlayItemBuilder<T>? itemBuilder, required Comparator<T>? itemSorter, required Filter<T>? itemFilter, List<TextInputFormatter>? inputFormatters, TextStyle? style, InputDecoration decoration = const InputDecoration(), StringCallback? textChanged, StringCallback? textSubmitted, ValueSetter<bool>? onFocusChanged, TextInputType keyboardType = TextInputType.text, int suggestionsAmount = 5, bool submitOnSuggestionTap = true, bool clearOnSubmit = true, TextInputAction textInputAction = TextInputAction.done, TextCapitalization textCapitalization = TextCapitalization.sentences, int minLength = 1, TextEditingController? controller, FocusNode? focusNode})

Properties

clearOnSubmit bool
final
controller TextEditingController?
final
decoration InputDecoration
final
focusNode FocusNode?
final
hashCode int
The hash code for this object.
no setterinherited
inputFormatters List<TextInputFormatter>?
final
itemBuilder AutoCompleteOverlayItemBuilder<T>?
final
itemFilter Filter<T>?
final
itemSorter Comparator<T>?
final
itemSubmitted InputEventCallback<T>?
final
key GlobalKey<AutoCompleteTextFieldState<T>>
Controls how one widget replaces another widget in the tree.
final
keyboardType TextInputType
final
minLength int
final
onFocusChanged ValueSetter<bool>?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
style TextStyle?
final
submitOnSuggestionTap bool
final
suggestions List<T>
final
suggestionsAmount int
final
textCapitalization TextCapitalization
final
textChanged StringCallback?
final
textField TextField?
no setter
textInputAction TextInputAction
final
textSubmitted StringCallback?
final

Methods

addSuggestion(T suggestion) → void
clear() → void
createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<StatefulWidget>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
removeSuggestion(T suggestion) → void
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited
triggerSubmitted() → void
updateDecoration({InputDecoration? decoration, List<TextInputFormatter>? inputFormatters, TextCapitalization? textCapitalization, TextStyle? style, TextInputType? keyboardType, TextInputAction? textInputAction}) → void
updateSuggestions(List<T> suggestions) → void

Operators

operator ==(Object other) bool
The equality operator.
inherited