AuthButton<T extends Auth<AuthKeys> > class
A stateful widget that wires an AuthButtonType to a builder-pattern UI.
Responsibilities:
- Resolves the correct AuthAction via AuthActionFactory.
- Manages loading state so callers can disable the button while busy.
- Surfaces errors through the optional onError callback instead of swallowing or crashing.
Example:
AuthButton<AppUser>(
type: AuthButtonType.signInWithGoogle,
storeToken: true,
onError: (e) => showSnackBar(context, e.toString()),
builder: (context, callback) => ElevatedButton(
onPressed: callback,
child: const Text('Sign in with Google'),
),
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- AuthButton
Constructors
-
AuthButton({Key? key, Object? args, String? id, bool notifiable = true, required AuthButtonType type, required AuthButtonBuilder builder, Authenticator? authenticator, bool storeToken = false, Map<
String, dynamic> ? updates, SignByBiometricCallback<Auth< ? onBiometric, void onError(Object error)?})AuthKeys> > -
const
Properties
- args → Object?
-
final
- authenticator → Authenticator?
-
final
- builder → AuthButtonBuilder
-
Builder receives a nullable VoidCallback:
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- id → String?
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- notifiable → bool
-
final
-
onBiometric
→ SignByBiometricCallback<
Auth< ?AuthKeys> > -
final
- onError → void Function(Object error)?
-
Called with any error thrown during AuthAction.execute.
If null, errors are rethrown.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- storeToken → bool
-
final
- type → AuthButtonType
-
final
-
updates
→ Map<
String, dynamic> ? -
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< AuthButton< T> > -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited