AuiSwitch class

A fully custom animated toggle switch widget that matches the AuraUI aesthetic.

The track animates its color between activeColor and inactiveColor, and the thumb slides left↔right using AnimatedPositioned.

Example usage:

AuiSwitch(
  value: _isOn,
  onChanged: (v) => setState(() => _isOn = v),
  label: 'Enable notifications',
)
Inheritance

Constructors

AuiSwitch({Key? key, required bool value, required ValueChanged<bool>? onChanged, String? label, SwitchLabelPosition labelPosition = SwitchLabelPosition.left, Color? activeColor, Color? inactiveColor, Color activeThumbColor = Colors.white, bool disabled = false, double size = 1.0})
Creates an AuiSwitch.
const

Properties

activeColor → Color?
Track color when value is true. Defaults to Theme.of(context).colorScheme.primary.
final
activeThumbColor → Color
Color of the circular thumb. Defaults to Colors.white.
final
disabled → bool
When true the switch is rendered at 50 % opacity and ignores taps.
final
hashCode → int
The hash code for this object.
no setterinherited
inactiveColor → Color?
Track color when value is false. Defaults to Colors.grey.shade300.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
label → String?
Optional text label rendered next to the track.
final
labelPosition → SwitchLabelPosition
Position of label relative to the track. Defaults to SwitchLabelPosition.left.
final
onChanged → ValueChanged<bool>?
Called when the user taps the switch. Pass null to disable tap handling (prefer using disabled instead so opacity is also applied).
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
size → double
Scale factor applied to all dimensions. 0.8 = small, 1.0 = normal, 1.2 = large.
final
value → bool
Whether the switch is currently on.
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited