AuiProgress class
A progress indicator widget that supports both linear and circular styles, determinate and indeterminate modes, optional labels, and custom colors.
Use the named constructors AuiProgress.linear and AuiProgress.circular to create the respective variants.
Example — linear determinate at 60 %:
AuiProgress.linear(value: 0.6)
Example — circular indeterminate:
AuiProgress.circular()
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- AuiProgress
Constructors
- AuiProgress.circular({Key? key, double? value, Color? color, Color? backgroundColor, double strokeWidth = 4.0, double height = 6.0, String? label, double size = 48.0, bool animated = true})
-
Creates a circular progress indicator.
const
- AuiProgress.linear({Key? key, double? value, Color? color, Color? backgroundColor, double strokeWidth = 4.0, double height = 6.0, String? label, double size = 48.0, bool animated = true})
-
Creates a linear progress bar.
const
Properties
- animated → bool
-
When
true(the default), value changes for determinate indicators are smoothly animated. Has no effect on indeterminate indicators (they always animate).final - backgroundColor → Color?
-
Background color of the track.
final
- color → Color?
-
Foreground color of the progress bar / arc.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double
-
Height of the linear track in logical pixels. Defaults to
6.0.final - key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → String?
-
Optional label text.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → double
-
Diameter of the circular indicator in logical pixels. Defaults to
48.0.final - strokeWidth → double
-
Stroke width used for the circular variant. Defaults to
4.0.final - value → double?
-
Progress value between 0.0 and 1.0.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< AuiProgress> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited