AuiChip class
A highly-customisable chip widget that follows the AuraUI design system.
Three visual variants are available via named constructors:
- AuiChip (default / filled): solid background.
- AuiChip.outlined: transparent background with a coloured border.
- AuiChip.soft: tinted background with a subtle border.
Example:
AuiChip(label: 'Flutter')
AuiChip.outlined(label: 'Dart')
AuiChip.soft(label: 'Mobile', color: Colors.green)
- Inheritance
Constructors
- AuiChip({Key? key, required String label, Widget? avatar, VoidCallback? onTap, VoidCallback? onDelete, bool selected = false, Color? color, TextStyle? labelStyle, EdgeInsetsGeometry? padding, bool disabled = false})
-
Creates a filled AuiChip with a solid colour background.
const
- AuiChip.outlined({Key? key, required String label, Widget? avatar, VoidCallback? onTap, VoidCallback? onDelete, bool selected = false, Color? color, TextStyle? labelStyle, EdgeInsetsGeometry? padding, bool disabled = false})
-
Creates an AuiChip with a transparent background and a coloured border.
const
- AuiChip.soft({Key? key, required String label, Widget? avatar, VoidCallback? onTap, VoidCallback? onDelete, bool selected = false, Color? color, TextStyle? labelStyle, EdgeInsetsGeometry? padding, bool disabled = false})
-
Creates an AuiChip with a lightly tinted background and a subtle border.
const
Properties
- avatar → Widget?
-
Optional leading widget (e.g. CircleAvatar or Icon).
final
- color → Color?
-
Base / accent colour used to derive background, border, and text colours.
final
- disabled → bool
-
When
truethe chip is rendered at 50 % opacity and ignores taps.final - hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → String
-
The text displayed inside the chip.
final
- labelStyle → TextStyle?
-
Custom style applied to the label Text.
final
- onDelete → VoidCallback?
-
When non-null, an × icon button is shown on the trailing edge and
this callback is invoked when the user taps it.
final
- onTap → VoidCallback?
-
Called when the chip is tapped. If
nulland disabled isfalsethe chip is still rendered but has no tap behaviour.final - padding → EdgeInsetsGeometry?
-
Padding around the chip contents.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- selected → bool
-
Whether the chip is in a selected state.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited