AuiChip class

A highly-customisable chip widget that follows the AuraUI design system.

Three visual variants are available via named constructors:

Example:

AuiChip(label: 'Flutter')
AuiChip.outlined(label: 'Dart')
AuiChip.soft(label: 'Mobile', color: Colors.green)
Inheritance

Constructors

AuiChip({Key? key, required String label, Widget? avatar, VoidCallback? onTap, VoidCallback? onDelete, bool selected = false, Color? color, TextStyle? labelStyle, EdgeInsetsGeometry? padding, bool disabled = false})
Creates a filled AuiChip with a solid colour background.
const
AuiChip.outlined({Key? key, required String label, Widget? avatar, VoidCallback? onTap, VoidCallback? onDelete, bool selected = false, Color? color, TextStyle? labelStyle, EdgeInsetsGeometry? padding, bool disabled = false})
Creates an AuiChip with a transparent background and a coloured border.
const
AuiChip.soft({Key? key, required String label, Widget? avatar, VoidCallback? onTap, VoidCallback? onDelete, bool selected = false, Color? color, TextStyle? labelStyle, EdgeInsetsGeometry? padding, bool disabled = false})
Creates an AuiChip with a lightly tinted background and a subtle border.
const

Properties

avatar → Widget?
Optional leading widget (e.g. CircleAvatar or Icon).
final
color → Color?
Base / accent colour used to derive background, border, and text colours.
final
disabled → bool
When true the chip is rendered at 50 % opacity and ignores taps.
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
label → String
The text displayed inside the chip.
final
labelStyle → TextStyle?
Custom style applied to the label Text.
final
onDelete → VoidCallback?
When non-null, an × icon button is shown on the trailing edge and this callback is invoked when the user taps it.
final
onTap → VoidCallback?
Called when the chip is tapped. If null and disabled is false the chip is still rendered but has no tap behaviour.
final
padding → EdgeInsetsGeometry?
Padding around the chip contents.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
selected → bool
Whether the chip is in a selected state.
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited