IosAudioCategory enum

Represents audio playback category on iOS.

An 'ambient' category should be used for tasks like game audio, whereas the playback category should be used for tasks like music player playback.

Note that for background audio to work, the playback category must be used, and the shouldPlayWhileAppPaused flag must also be set.

See https://developer.apple.com/documentation/avfoundation/avaudiosessioncategory for more information.

Inheritance

Constructors

IosAudioCategory()
const

Values

ambientSolo → const IosAudioCategory

Audio is silenced by screen lock and the silent switch; audio will not mix with other apps' audio.

ambientMixed → const IosAudioCategory

Audio is silenced by screen lock and the silent switch; audio will mix with other apps' (mixable) audio.

playback → const IosAudioCategory

Audio is not silenced by screen lock or silent switch; audio will not mix with other apps' audio.

The default value.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<IosAudioCategory>
A constant List of the values in this enum, in order of their declaration.