Callout class
Marks a geographical location on the map.
Constructors
-
Callout({required String id, required LatLng position, AnnotationType? annotationType, MarkerIcon? icon, double zIndex = 0.0, List<
String> ? texts, void onTap()?, Anchor? anchor}) -
const
Properties
- anchor → Anchor?
-
Specifies the anchor to be at a particular point in the marker image.
final
- annotationType → AnnotationType?
-
The type of annotation of the
Callout
final - hashCode → int
-
The hash code for this object.
no setteroverride
- icon → MarkerIcon?
-
Optional MarkerIcon used to replace default icon
final
- id → String
-
Uniquely identifies a
Callout
.final - onTap → (void Function()?)
-
A
void Function
which is called whenever aCallout
is tapped.final - position → LatLng
-
The location where the
Callout
is drawn is represented asLatLng
.final - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
texts
→ List<
String> ? -
List of information of the
Callout
final - zIndex → double
-
The z-index of the callout, used to determine relative drawing order of
map overlays.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override