AsukaMaterialBanner class
Defines the layout and behavior of a AsukaMaterialBanner.
For an example on how to use it, please check the example
folder.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- MaterialBanner
- AsukaMaterialBanner
Constructors
- AsukaMaterialBanner.alert(String content, {Key? key, double? width, double elevation = 2, Duration? duration = const Duration(seconds: 4)})
-
Creates a subclass of AsukaMaterialBanner called
AsukaMaterialBanner.Alert
passing thekey
,content
, setting thecolor
to Color(0xffFA5456) and theicon
to Icons.report. This AsukaMaterialBanner was created to with the purpose of supply the user with an alertSnackbar
.factory -
AsukaMaterialBanner.info(String content, {Key? key, List<
Widget> ? actions, double elevation = 2, Duration? duration = const Duration(seconds: 4)}) -
Creates a subclass of AsukaMaterialBanner called
AsukaMaterialBanner.Info
passing thekey
,content
, setting thecolor
to Color(0xff3196DA), anaction
and theicon
to Icons.help. This AsukaMaterialBanner was created to with the purpose of supply the user with an infoSnackbar
.factory - AsukaMaterialBanner.message(String content, {Key? key, double elevation = 2, Duration? duration = const Duration(seconds: 4)})
-
Creates a subclass of AsukaMaterialBanner called
AsukaMaterialBanner.Message
passing thekey
,content
, setting thecolor
to Color(0xff484848). This AsukaMaterialBanner was created to with the purpose of supply the user with a messageSnackbar
.factory -
AsukaMaterialBanner.success(String content, {Key? key, List<
Widget> ? actions, double elevation = 2, Duration? duration = const Duration(seconds: 4)}) -
Creates a subclass of AsukaMaterialBanner called
AsukaMaterialBanner.Success
passing thekey
,content
, setting thecolor
to Color(0xFF80AD49), anaction
and theicon
to Icons.check_circle. This AsukaMaterialBanner was created to with the purpose of supply the user with a successSnackbar
.factory - AsukaMaterialBanner.warning(String content, {Key? key, double elevation = 2, Duration? duration = const Duration(seconds: 4)})
-
Creates a subclass of AsukaMaterialBanner called
AsukaMaterialBanner.Warning
passing thekey
,content
, setting thecolor
to Color(0xFFE6CA72) and theicon
to Icons.warning. This AsukaMaterialBanner was created to with the purpose of supply the user with a warningSnackbar
.factory
Properties
-
actions
→ List<
Widget> -
The set of actions that are displayed at the bottom or trailing side of
the MaterialBanner.
finalinherited
-
animation
→ Animation<
double> ? -
The animation driving the entrance and exit of the material banner when presented by the ScaffoldMessenger.
finalinherited
- backgroundColor → Color?
-
The color of the surface of this MaterialBanner.
finalinherited
- content → Widget
-
The content of the MaterialBanner.
finalinherited
- contentTextStyle → TextStyle?
-
Style for the text in the content of the MaterialBanner.
finalinherited
- dividerColor → Color?
-
The color of the divider.
finalinherited
- duration → Duration?
-
final
- elevation → double?
-
The z-coordinate at which to place the material banner.
finalinherited
- forceActionsBelow → bool
-
An override to force the actions to be below the content regardless of
how many there are.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- leading → Widget?
-
The (optional) leading widget of the MaterialBanner.
finalinherited
- leadingPadding → EdgeInsetsGeometry?
-
The amount of space by which to inset the leading widget.
finalinherited
- margin → EdgeInsetsGeometry?
-
Empty space to surround the MaterialBanner.
finalinherited
- minActionBarHeight → double
-
The optional minimum action bar height.
finalinherited
- onVisible → VoidCallback?
-
Called the first time that the material banner is visible within a Scaffold when presented by the ScaffoldMessenger.
finalinherited
- overflowAlignment → OverflowBarAlignment
-
The horizontal alignment of the actions when the actions laid out in a column.
finalinherited
- padding → EdgeInsetsGeometry?
-
The amount of space by which to inset the content.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shadowColor → Color?
-
The color of the shadow below the MaterialBanner.
finalinherited
- surfaceTintColor → Color?
-
The color used as an overlay on backgroundColor to indicate elevation.
finalinherited
Methods
-
call(
) → void -
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< MaterialBanner> -
Creates the mutable state for this widget at a given location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
show(
) → void -
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
withAnimation(
Animation< double> newAnimation, {Key? fallbackKey}) → MaterialBanner -
Creates a copy of this material banner but with the animation replaced with the given animation.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited