resolve method

void resolve(
  1. GestureDisposition disposition
)

Requests acceptance or rejection from the arena.

Implementation

void resolve(GestureDisposition disposition) {
  if (_arena != null && _arenaKey != null) {
    _arena!.resolve(_arenaKey!, this, disposition);
  } else {
    // No arena — auto-accept.
    if (disposition == GestureDisposition.accepted) {
      acceptGesture();
    } else {
      rejectGesture();
    }
  }
}