GestureRecognizer class abstract
Abstract base class for all gesture recognizers.
A recognizer receives pointer events and decides whether the sequence matches its gesture. It participates in a GestureArenaManager to resolve conflicts with other recognizers.
Recognizer callbacks return Cmd? to fit the TEA architecture.
The pendingCmds list collects all commands produced during a pointer
event so the owning widget can batch them.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- initialPosition ↔ Offset?
-
Position where the pointer first went down.
getter/setter pair
-
pendingCmds
→ List<
Cmd> -
Commands accumulated from callbacks during the current event.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state ↔ GestureRecognizerState
-
Current lifecycle state.
getter/setter pair
Methods
-
acceptGesture(
) → void - Called when this recognizer wins the arena.
-
addCmd(
Cmd? cmd) → void - Adds a command to pendingCmds if non-null.
-
dispose(
) → void - Cleans up resources. Called when the recognizer is no longer needed.
-
handlePointerDown(
MouseMsg event, Offset localPosition) → void - Called when a pointer-down event occurs.
-
handlePointerMove(
MouseMsg event, Offset localPosition) → void - Called when a pointer-move event occurs.
-
handlePointerUp(
MouseMsg event, Offset localPosition) → void - Called when a pointer-up event occurs.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
rejectGesture(
) → void - Called when this recognizer loses the arena.
-
reset(
) → void - Resets the recognizer to GestureRecognizerState.ready.
-
resolve(
GestureDisposition disposition) → void - Requests acceptance or rejection from the arena.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited