RenderBudgetOptions class
Configuration for budget-aware render degradation.
Constructors
- RenderBudgetOptions({bool enabled = false, Duration? frameBudget, int overBudgetFrames = 3, int recoveryFrames = 8, DegradationLevel maxLevel = DegradationLevel.skeleton})
-
Creates render budget options.
const
Properties
- enabled → bool
-
Whether render degradation is enabled.
final
- frameBudget → Duration?
-
Optional frame budget override.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- maxLevel → DegradationLevel
-
The maximum degradation level the runtime may apply.
final
- overBudgetFrames → int
-
Consecutive over-budget frames required to increase degradation.
final
- recoveryFrames → int
-
Consecutive within-budget frames required to reduce degradation.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited