DegradationLevel enum

Ordered render degradation levels used by the runtime.

The runtime starts at full and moves down the list when frames stay over budget, then recovers toward full after sustained within-budget renders.

Inheritance
Available extensions

Values

full → const DegradationLevel

Full-fidelity rendering.

simpleBorders → const DegradationLevel

Reduced border/detail fidelity while keeping styling.

noStyling → const DegradationLevel

Minimal styling while preserving layout and content.

essentialOnly → const DegradationLevel

Essential content only.

skeleton → const DegradationLevel

Skeleton or placeholder content only.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
name String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<DegradationLevel>
A constant List of the values in this enum, in order of their declaration.