BaseAchievementSchema class
Constructors
- BaseAchievementSchema({required String name, required String code, required String description, required int points, required BaseAchievementSchemaTypeEnum type, required String? target, required int total})
- Returns a new BaseAchievementSchema instance.
Properties
- code ↔ String
-
Code of the achievement.
getter/setter pair
- description ↔ String
-
Description of the achievement.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setteroverride
- name ↔ String
-
Name of the achievement.
getter/setter pair
- points ↔ int
-
Points of the achievement. Used for the leaderboard.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- target ↔ String?
-
getter/setter pair
- total ↔ int
-
Total to do.
getter/setter pair
- type ↔ BaseAchievementSchemaTypeEnum
-
Type of achievement.
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override
Static Methods
-
fromJson(
dynamic value) → BaseAchievementSchema? -
Returns a new BaseAchievementSchema instance and imports its values from
valueif it's a Map, null otherwise. -
listFromJson(
dynamic json, {bool growable = false}) → List< BaseAchievementSchema> -
mapFromJson(
dynamic json) → Map< String, BaseAchievementSchema> -
mapListFromJson(
dynamic json, {bool growable = false}) → Map< String, List< BaseAchievementSchema> >
Constants
-
requiredKeys
→ const Set<
String> - The list of required keys that must be present in a JSON.