environmentTexturing property

The mode of environment texturing to run. If set, texture information will be accumulated and updated. Adding an AREnvironmentProbeAnchor to the session will get the current environment texture available from that probe's perspective which can be used for lighting virtual objects in the scene. Defaults to ARWorldTrackingConfigurationEnvironmentTexturing.none. Requires iOS 12 or newer

Implementation

final ARWorldTrackingConfigurationEnvironmentTexturing environmentTexturing;