ArcaneCommand class

Command palette for quick actions and navigation.

Inheritance

Constructors

ArcaneCommand({required List<CommandGroup> groups, String? id, bool isOpen = false, void onClose()?, String placeholder = 'Type a command or search...', String emptyMessage = 'No results found.', void onSearch(String)?, bool filterFn(CommandItem, String)?, bool escapeCloses = true, bool scrimCloses = true, bool focusTrap = true, bool restoreFocus = true, ArcaneStyleData? styles, ArcaneDecoration? decoration, Key? key})
const

Properties

decoration ArcaneDecoration?
Semantic, theme-interpreted decoration (elevation + theme-specific fields).
final
emptyMessage String
final
escapeCloses bool
final
filterFn bool Function(CommandItem, String)?
final
focusTrap bool
final
groups List<CommandGroup>
final
hashCode int
The hash code for this object.
no setterinherited
id String?
final
isOpen bool
final
key Key?
Controls how one component replaces another component in the tree.
finalinherited
onClose → void Function()?
final
onSearch → void Function(String)?
final
placeholder String
final
restoreFocus bool
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scrimCloses bool
final
styles ArcaneStyleData?
Literal, theme-permeable style override (always applied, wins over theme).
final

Methods

createElement() Element
Creates a StatefulElement to manage this component's location in the tree.
inherited
createState() State<ArcaneCommand>
Creates the mutable state for this component at a given location in the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited