ArcaneEdge constructor

const ArcaneEdge({
  1. Key? key,
  2. List<EdgeDirection> directions = const [],
  3. double? blurIntensity,
  4. double? blurAddedIntensity,
  5. int? blurCount,
  6. double? size,
  7. bool autoMode = false,
  8. required Widget child,
})

Implementation

const ArcaneEdge(
    {super.key,
    this.directions = const [],
    this.blurIntensity,
    this.blurAddedIntensity,
    this.blurCount,
    this.size,
    this.autoMode = false,
    required this.child});