InputOTPChild.input constructor
InputOTPChild.input({
- CodepointPredicate? predicate,
- CodepointUnaryOperator? transform,
- bool obscured = false,
- bool readOnly = false,
- TextInputType? keyboardType,
Implementation
factory InputOTPChild.input({
CodepointPredicate? predicate,
CodepointUnaryOperator? transform,
bool obscured = false,
bool readOnly = false,
TextInputType? keyboardType,
}) =>
CharacterInputOTPChild(
predicate: predicate,
transform: transform,
obscured: obscured,
readOnly: readOnly,
keyboardType: keyboardType,
);