InputOTPChild.input constructor

InputOTPChild.input({
  1. CodepointPredicate? predicate,
  2. CodepointUnaryOperator? transform,
  3. bool obscured = false,
  4. bool readOnly = false,
  5. TextInputType? keyboardType,
})

Implementation

factory InputOTPChild.input({
  CodepointPredicate? predicate,
  CodepointUnaryOperator? transform,
  bool obscured = false,
  bool readOnly = false,
  TextInputType? keyboardType,
}) =>
    CharacterInputOTPChild(
      predicate: predicate,
      transform: transform,
      obscured: obscured,
      readOnly: readOnly,
      keyboardType: keyboardType,
    );