EdgeBlur class

Defines the blur effect to be applied on a specific edge.

Constructors

EdgeBlur({required EdgeType type, required double size, required double sigma, required List<ControlPoint> controlPoints, Color? tintColor, TileMode tileMode = TileMode.clamp})
Creates an EdgeBlur effect for a specific edge with the given parameters.
const

Properties

controlPoints List<ControlPoint>
A list of ControlPoint defining the gradient mask.
final
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
sigma double
The sigma value for the Gaussian blur.
final
size double
The size (in logical pixels) of the blur area along the edge.
final
tileMode TileMode
The tile mode to be used in the blur effect.
final
tintColor Color?
The tint color to be applied to the blur effect.
final
type EdgeType
The edge on which the blur will be applied.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited