RuleTransition class

Inheritance

Constructors

RuleTransition(RuleStartState ruleStart, int ruleIndex, int precedence, ATNState followState)

Properties

followState ATNState
What node to begin computations following ref to rule */
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
isEpsilon bool
Determines if the transition is an "epsilon" transition.
no setteroverride
label IntervalSet?
no setterinherited
precedence int
final
ruleIndex int
Ptr to the rule definition object for this rule ref */
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
target ATNState
The target of this transition. */
getter/setter pairinherited
type TransitionType
no setteroverride

Methods

matches(int symbol, int minVocabSymbol, int maxVocabSymbol) bool
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited