DecisionState class abstract

Inheritance
Implementers

Constructors

DecisionState(int ruleIndex)

Properties

atn ATN
Which ATN are we in? */
getter/setter pairinherited
decision int
getter/setter pair
epsilonOnlyTransitions bool
getter/setter pairinherited
hashCode int
The hash code for this object.
no setterinherited
nextTokenWithinRule IntervalSet?
Used to cache lookahead during parsing, not used during construction */
getter/setter pairinherited
nonGreedy bool
getter/setter pair
numberOfTransitions int
no setterinherited
ruleIndex int
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stateNumber int
getter/setter pairinherited
stateType StateType
no setterinherited
transitions List<Transition>
Track the transitions emanating from this ATN state. */
getter/setter pairinherited

Methods

addTransition(Transition e) → void
inherited
addTransitionAt(int index, Transition e) → void
inherited
isNonGreedyExitState() bool
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onlyHasEpsilonTransitions() bool
inherited
removeTransition(int index) Transition
inherited
setRuleIndex(int ruleIndex) → void
inherited
setTransition(int i, Transition e) → void
inherited
toString() String
A string representation of this object.
inherited
transition(int i) Transition
inherited

Operators

operator ==(Object o) bool
The equality operator.
inherited