getAnimations method
Generates per-character random horizontal offset with color tint.
Implementation
@override
List<CharacterAnimation> getAnimations(double progress, int charCount) {
if (charCount == 0) return [];
final curved = applyCurve(progress);
final returnT = sin(curved * pi);
final t = curved * duration.inMicroseconds / 1000000.0;
return List.generate(charCount, (index) {
final n = noise(index, (t * 10).floor());
final hasSplit = n > (1.0 - probability);
final dx = hasSplit ? (n - 0.5) * splitAmount * 2 : 0.0;
return CharacterAnimation(
translation: Offset(dx * returnT, 0),
color: hasSplit && returnT > 0.001
? Color.lerp(Colors.red, Colors.cyan, n)!.withValues(alpha: 0.4 * returnT)
: null,
);
});
}