AnimatedTextRender class

Renders animated text by placing each character at its measured position with per-character transforms (blur, opacity, translate, scale, rotate, clip).

Uses LayoutBuilder and TextPainter to measure character positions from the styled full text, then overlays individual Text widgets with transforms derived from each CharacterAnimation.

Inheritance

Constructors

AnimatedTextRender({Key? key, required String text, required List<CharacterAnimation> animations, required TextStyle textStyle, required TextDirection textDirection, TextAlign textAlign = TextAlign.start, StrutStyle? strutStyle, TextHeightBehavior? textHeightBehavior, TextWidthBasis textWidthBasis = TextWidthBasis.parent})
Creates an AnimatedTextRender to paint animated character positions.
const

Properties

animations List<CharacterAnimation>
Per-character animation states (must match text length).
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
strutStyle StrutStyle?
Optional strut style for consistent line height.
final
text String
The full text string to render.
final
textAlign TextAlign
Horizontal text alignment.
final
textDirection TextDirection
Text direction for layout.
final
textHeightBehavior TextHeightBehavior?
Optional text height behavior override.
final
textStyle TextStyle
Base text style applied to every character.
final
textWidthBasis TextWidthBasis
How text width is computed relative to the parent.
final

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited