AnimatedSwitch class

Customable and attractive Switch button. You can change the widget width and height properties.

As well as the classical Switch Widget from flutter material, the following arguments are required:

  • value determines whether this switch is on or off.
  • onChanged is called when the user toggles the switch on or off.

If you don't set these arguments you would experiment errors related to animationController states or any other undesirable behavior, please don't forget to set them.

Inheritance

Constructors

AnimatedSwitch({Key? key, bool value = false, String? textOff, String? textOn, Color colorOn = Colors.green, Color colorOff = Colors.red, Color indicatorColor = Colors.white, IconData? iconOff, IconData? iconOn, Duration animationDuration = const Duration(milliseconds: 300), double? width, double? height, TextStyle? textStyle, Function? onTap, Function? onDoubleTap, Function? onSwipe, dynamic onChanged(bool value)?})
const

Properties

animationDuration Duration
final
colorOff Color
final
colorOn Color
final
hashCode int
The hash code for this object.
no setterinherited
height double?
final
iconOff IconData?
final
iconOn IconData?
final
indicatorColor Color
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onChanged → (dynamic Function(bool value)?)
final
onDoubleTap Function?
final
onSwipe Function?
final
onTap Function?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
textOff String?
final
textOn String?
final
textStyle TextStyle?
final
value bool
final
width double?
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() AnimatedSwitchState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited