AnimatedSwitch class
Customable and attractive Switch button. You can change the widget width and height properties.
As well as the classical Switch Widget from flutter material, the following arguments are required:
- value determines whether this switch is on or off.
- onChanged is called when the user toggles the switch on or off.
If you don't set these arguments you would experiment errors related to animationController states or any other undesirable behavior, please don't forget to set them.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- AnimatedSwitch
Constructors
- AnimatedSwitch({Key? key, bool value = false, String? textOff, String? textOn, Color colorOn = Colors.green, Color colorOff = Colors.red, Color indicatorColor = Colors.white, IconData? iconOff, IconData? iconOn, Duration animationDuration = const Duration(milliseconds: 300), double? width, double? height, TextStyle? textStyle, Function? onTap, Function? onDoubleTap, Function? onSwipe, dynamic onChanged(bool value)?})
-
const
Properties
- animationDuration → Duration
-
final
- colorOff → Color
-
final
- colorOn → Color
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double?
-
final
- iconOff → IconData?
-
final
- iconOn → IconData?
-
final
- indicatorColor → Color
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onChanged → (dynamic Function(bool value)?)
-
final
- onDoubleTap → Function?
-
final
- onSwipe → Function?
-
final
- onTap → Function?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- textOff → String?
-
final
- textOn → String?
-
final
- textStyle → TextStyle?
-
final
- value → bool
-
final
- width → double?
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → AnimatedSwitchState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited