start property

Tween<double>? start
final

Provide initial and final value of start for the path

For e.g.

Tween(begin: 0.0, end: 1.0)

This will put the start of the path at (0.0 * pathLength) (initially) and at (1.0 * pathLength) when animation finishes

path for values between (0) and (1) (inclusive) will be visible only However, one can provide values (<) (0) or (>) (1) for different animation sync effects

For a constant value use ConstantTween

Implementation

final Tween<double>? start;