start property
Provide initial and final value of start for the path
For e.g.
Tween(begin: 0.0, end: 1.0)
This will put the start of the path at (0.0 * pathLength) (initially) and at (1.0 * pathLength) when animation finishes
path for values between (0) and (1) (inclusive) will be visible only However, one can provide values (<) (0) or (>) (1) for different animation sync effects
For a constant value use ConstantTween
Implementation
final Tween<double>? start;