EffectRenderStyle enum
表现模式控制的是“空间感策略”,不是性能档位。
之所以不用多个布尔开关去分别控制前后景、速度差和透视缩放, 是因为这几个维度本来就应该协同工作,拆开以后很容易出现组合失真。
- Inheritance
- Available extensions
Values
- flat → const EffectRenderStyle
-
单层表现,适合作为最稳妥的基础模式。
- layered → const EffectRenderStyle
-
提供适度的前后景分层和速度差,适合大多数正式页面。
- cinematic → const EffectRenderStyle
-
在 layered 的基础上进一步强化景深和动态感,适合作为主视觉模式。
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
resolveDepth(
Random random) → double -
Available on EffectRenderStyle, provided by the EffectRenderStyleDepthExtension extension
-
resolveOpacityScale(
double depth) → double -
Available on EffectRenderStyle, provided by the EffectRenderStyleDepthExtension extension
-
resolvePerspectiveScale(
double depth) → double -
Available on EffectRenderStyle, provided by the EffectRenderStyleDepthExtension extension
-
resolveSpeedScale(
double depth) → double -
Available on EffectRenderStyle, provided by the EffectRenderStyleDepthExtension extension
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
EffectRenderStyle> - A constant List of the values in this enum, in order of their declaration.