buildRenderItem method
构建渲染模式设置项
Implementation
SettingItem buildRenderItem() {
final scaleNotifier = _wrapScaleNotifier();
_wrappedNotifiers.add(scaleNotifier);
return SettingItem(
elementKey: SettingMenuElements.scaleMode,
type: SettingItemType.tags,
title: PlayerI18n.t(PlayerI18nKeys.scaleMode),
tags: SettingConstants.scaleModeOptions,
tagToDisplayText: (tag) {
if (tag == null || tag is! int) return '';
switch (tag) {
case ScaleMode.SCALE_TO_FILL:
return PlayerI18n.t(PlayerI18nKeys.scaleFill);
case ScaleMode.SCALE_ASPECT_FIT:
return PlayerI18n.t(PlayerI18nKeys.scaleFit);
case ScaleMode.SCALE_ASPECT_FILL:
return PlayerI18n.t(PlayerI18nKeys.scaleCrop);
default:
return '';
}
},
selectedTagListenable: scaleNotifier,
onTagTap: (tag) {
if (tag != null && tag is int) {
controller.setScaleMode(tag);
}
},
);
}